Atlantis fieldwork residence, workshops and exhibition international partnership


ArteCódigo is looking for international partnerships to extend the Atlantis Diluvian Protocols project, supported by the Portuguese Republic. The international partnership involves a fieldwork media sampling and local traditions research residency; participatory workshops of introduction to digital arts and authorial code, aimed at geolocalized videogame contents co-creation by the participants; a final exhibition with the built videogame accompanied by static and dynamic works (photographs, drawings, 3D printed sculptures, videos) created solely from the site-specific fieldwork residency and workshops. The theme is the legend of Atlantis and the mythology associated with enchanted sea creatures, crafted in imaginary arts, interlinked to the oral and written traditions of the places where the residency, workshops and exhibition inscribes itself.

Published on September 04, 2026 by artecódigo

ArteCódigo André Sier Atlântida Atlântida Protocolos Diluvianos Atlantis Atlantis Diluvian Protocols International Co-Production Internationalization Internacionalização Videojogo mitológico geolocalizado Atlantis Oficina Jogar Atlantis Mythological geolocated Atlantis videogame Workshop Playing Atlantis Atlantis exhibition Exposição Atlântida

5 min READ

Atlantis residence, workshops and exhibition international partnership

ArteCódigo is looking for international partnerships to extend the Atlantis Diluvian Protocols project, supported by the Portuguese Republic.

Atlantis Diluvian Protocols graphic base imagery



ArteCódigo is already producing some international locations for next international geolocalized Atlantis projects, besides the new works being produced in continental Portugal for the Atlantis Diluvian Protocols project. Ideally hosting institutions nearby marine coastal locations around the mediterranean sea, the atlantic, pacific or indic oceans, artic and antarctic, costal Africa, deep Egypt, or Japan, for example. Or historically relevant landmarks, with traditions connected to ancient mythology of the atlantean theme, of overflowing human hubris overpowered by nature, recurrently taking place on the third rock from the sun.

The international partnership involves hosting a residency for the artist, and seldomly one assistant, of approximately two to three weeks, in order to undertake media sampling fieldwork and local traditions research. During this first residency, 1-3 participatory workshops of introduction to digital arts and authorial code, aimed at geolocalized videogame contents co-creation by the participants for the ‘Atlantis (name-of-location/tradition)’ geolocalized videogame.

During a second residence, we setup in person a final exhibition with the built videogame accompanied by static and dynamic works (photographs, drawings, 3D printed sculptures, videos) created solely from the site-specific fieldwork residency and workshops of the hosting location/institution. The theme is the legend of Atlantis and the mythology associated with enchanted sea creatures, crafted in authorial imaginary arts, interlinked to the oral and written traditions of the places where the residency, workshops and exhibition inscribes itself.

ArteCódigo & André Sier site-specific geolocalized Atlantis residencies aim at creating innovative cultural artifacts, critically reflecting and playing with contemporary technological systems, cross referencing recurring human history with human hubris, elevating cultural differentiated localized traditions to mind bending digital experiences. The light and the heat, the darkness and the thaw, the immeasurable climatic oscillations outside of the sheets of music, occurring all over the planet, cause the tremor of catastrophes, almost instantaneous and quantum, on a planetary scale, to reverberate in the air. Thus, it is also on a planetary scale that this project unfolds and unravels tangled and coiled threads, where, through the same type of workshops, similar investigative content, and related methods of fieldwork, repeated and revisited in distinct and unique cultural contexts, associated with mythology, history and archaeology, traditions and poetry, logically equivalent, yet totally distinct, geolocated works are created. This is because philosophy can also be played, perhaps here naked, in a spiraling circularity, of which human traditions in various locations on the planet are a prime numerical example.

Extended description of example residence ‘Atlantis Cabo Verde’, July26

‘Atlantis Cabo Verde’ residence and ‘Playing Atlantis’ workshops

Workshop Playing Atlantis

Playing Atlantis ArteCódigo Workshop

Playing Atlantis @ Github

What ArteCódigo offers

First residence:

  • Fieldwork media sampling and traditions research residency of two weeks, at one of the possible iconic mythological Atlantis sites;
  • Digital arts co-creation workshops for highschool/college students of arts and sciences;

Second residence:

  • Exhibition with final site-specific geolocalized Atlantis videogame, static and dynamic works (photographs, drawings, 3D printed sculptures, installations, videos);
  • One of the unsold works gifted to the hosting institution;
  • Online documentation of residence, workshops and exhibition, and printed physical book(s) about the Atlantis project at ArteCódigo Publicações;
  • Ample presence as a co-producer partner of the project in all exhibition leaflets, press and book materials;

What ArteCódigo requests

Offers and requests are just guidelines, can be changed on a case by case basis. However, for this special project, we do not request fees, or travels. If currently we have the monetary means to engage in this special geolocated site-specific project at your location, that’s more than enough. We believe in sharing economies, humane connections, and values other than monetary ones.

However would be nice to have for both residencies:

  • lodging space for one or two persons and a dog;
  • kitchen access to cook vegetarian meals;
  • fieldwork time and spatial conditions, with possible exquisite underwater/overwater media sampling experiences;

For the second residence, setting up exhibition, a session two to three days before the opening with workshop participants for final videogame touches. For the exhibition we will probably require:

  • 2-5 video projectors;
  • printing of 10-100 photographs fine art paper;
  • optional 3d printer access for 5-25 3d sculptures;
  • optional VR headset for VR videogame version;
  • optional 1-3 SoC and electronics for media players or runtime weathering/internet data installations;
  • 1-3 computers, CPU 2Ghz 2-8 cores, 8-16Gb Ram (no GPU required);
  • 1 multimedia/electronics tech assistant helping setup;
  • standard setup and electronic tools/expendables;

Connecting

If these ideas make sense to you, and to your hosting institution, don’t be shy, and get in touch via email geral at artecodigo dot pt, and we can take it from there.



Atlantis (Sólon Interface), 2016 @ andre-sier.com



Atlantis-Maps-IMG_5199.JPG

Atlantis Maps, 2016 @ andre-sier.com





(pt) Atlantis Cabo Verde (Enxotar Moscas, Nadar com Tartarugas, Voar com Abelhas). Tríptico vídeo HD, duração e dimensões variáveis, som. André Sier, 2026. (en) Atlantis Cape Verde (Shooing Flies, Swimming with Turtles, Flying with Bees). HD video triptych, variable duration and dimensions, sound. André Sier, 2026.